PhpStorm 2016.3版本釋出了!


PhpStorm是目前PHP開發工具中最強也最完整的一套,11/24推出2016.3的正式版本了!

  • 工具和框架:在遠程解釋程序中支持 Docker、支持 PHPSpec 測試框架、自動檢測和配置 PHPUnit、Behat 和 composer.json 內的 PHPSpec、在一個框架中打開多個項目,以及支持 Codeigniter 代碼風格。
  • 新的編輯體驗:語意突顯變量和參數、無需函數和 var 關鍵字即可完成重載方法和屬性,以及改進對 PSR-0/PSR-4 的支持。
  • 代碼質量分析:項目範圍的 PHP 7 嚴格類型、新的命名約定檢查,並改進運行時錯誤預防。

該版本還對頂尖 web 技術的支持進行了重大改進,如:支持流(flow)、改進對 TypeScript 的支持、支持 PostCSS、Stylelint 等。

原始連結: https://blog.jetbrains.com/phpstorm/2016/11/phpstorm-2016-3-is-now-released/

下載: https://www.jetbrains.com/phpstorm/download/#section=windows-versionphpstorm_debugging2x

Laravel 回傳 json的亂碼解決方式

在Laravel中我們要產出json格式的話,一般只要
[php]
Route::get(‘json’, function () {
$users = DB::table(‘users’)->get();
return Response::json($users);
}
[/php]
但是遇到中文時,會出現有亂碼的問題,解決很簡單
[php]
Route::get(‘json’, function () {
$headers = array(‘Content-Type’ => ‘application/json; charset=utf-8’);
$users = DB::table(‘users’)->get();
return Response::json($users, 200, $headers, JSON_UNESCAPED_UNICODE);
});
[/php]

Laravel 5.3 連接 SQL Server

一、下載 https://github.com/superlevin/xamppforlaravel

二、config/database.ph的connections增加
[php]
‘sqlsrv’ => [
‘driver’ => ‘sqlsrv’,
‘host’ => env(‘DB_HOST’, ‘localhost’),
‘database’ => env(‘DB_DATABASE’, ‘dbname’),
‘username’ => env(‘DB_USERNAME’, ‘dbuser’),
‘password’ => env(‘DB_PASSWORD’, ‘dbpassword’),
‘charset’ => ‘utf8’,
‘prefix’ => ”,
],
[/php]
三、.env修改連線
[php]
DB_CONNECTION=sqlsrv
DB_HOST=localhost
DB_PORT=1433
DB_DATABASE=dbname
DB_USERNAME=dbuser
DB_PASSWORD=dbpassword
[/php]
四、測試是否可以產生
routes/web.php
[php]
Route::get(‘/’, function () {
var_dump( DB::table(‘tablename’)->first() );
});
[/php]

Delphi 10 Berlin 在tabitem加上數字

tabbarcustom
[pascal]
interface

uses
System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants,
FMX.Types, FMX.Controls, FMX.Forms, FMX.Graphics, FMX.Dialogs, FMX.TabControl, FMX.Controls.Presentation, FMX.Edit,
FMX.EditBox, FMX.SpinBox, FMX.StdCtrls, FMX.Layouts, FMX.ListBox,
FMX.NumberBox;

type
TForm16 = class(TForm)
TabItem1: TTabItem;
TabItem2: TTabItem;
BadgeItem: TTabItem;
SpinBox1: TSpinBox;
ToolBar1: TToolBar;
Switch1: TSwitch;
ListBox1: TListBox;
ListBoxItem1: TListBoxItem;
ToolLabel: TLabel;
TabControl1: TTabControl;
procedure BadgeItemPaint(Sender: TObject; Canvas: TCanvas; const ARect: TRectF);
procedure SpinBox1Change(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure Switch1Switch(Sender: TObject);
procedure StepperUpClick(Sender: TObject);
private
FBadge: Integer;
FShowBadge: Boolean;
procedure SetBadge(const Value: Integer);
procedure SetShowBadge(const Value: Boolean);
{ Private declarations }
public
{ Public declarations }
property Badge: Integer read FBadge write SetBadge;
property ShowBadge: Boolean read FShowBadge write SetShowBadge;
end;

var
Form16: TForm16;

implementation

{$R *.fmx}
{$R *.iPhone55in.fmx IOS}

procedure DrawBadge(Canvas: TCanvas; const ARect: TRectF; const Text: string;
const Color: TAlphaColor = TAlphaColorRec.Red);
const
Padding = 2;
HorzTextMargin = 6;
VertTextMargin = 4;
var
R: TRectF;
TextSize: TSizeF;
Brush: TBrush;
BadgeRadius: Single;
begin
Canvas.Font.Size := 12;
// Measure text width
TextSize := TSizeF.Create(Canvas.TextWidth(Text), Canvas.TextHeight(Text));
// Calculate badge rect
R := TRectF.Create(0, 0, HorzTextMargin * 2 + TextSize.Width, VertTextMargin * 2 + TextSize.Height);
if R.Width < R.Height then
R.Width := R.Height;
// Position rect
R := TRectF.Create(ARect.Right – R.Width, ARect.Top, ARect.Right, ARect.Top + R.Height);
R.Offset(-Padding, Padding);
// Draw badge
BadgeRadius := R.Height / 2;
Brush := TBrush.Create(TBrushKind.Solid, Color);
try
Canvas.FillRect(R, BadgeRadius, BadgeRadius, AllCorners, 1, Brush);
finally
Brush.Free;
end;
// Draw text
Canvas.Fill.Color := TAlphaColorRec.White;
Canvas.FillText(R, Text, False, 1, [], TTextAlign.Center, TTextAlign.Center);
end;

procedure TForm16.BadgeItemPaint(Sender: TObject; Canvas: TCanvas; const ARect: TRectF);
begin
if ShowBadge then
DrawBadge(Canvas, ARect, FBadge.ToString);
end;

procedure TForm16.FormCreate(Sender: TObject);
begin
FBadge := 1;
end;

procedure TForm16.SetBadge(const Value: Integer);
begin
if FBadge Value then
begin
FBadge := Value;
BadgeItem.Repaint;
end;
end;

procedure TForm16.SetShowBadge(const Value: Boolean);
begin
if FShowBadge Value then
begin
FShowBadge := Value;
BadgeItem.Repaint;
end;
end;

procedure TForm16.SpinBox1Change(Sender: TObject);
begin
Badge := Trunc(SpinBox1.Value);
end;

procedure TForm16.StepperUpClick(Sender: TObject);
begin
Badge := Trunc(SpinBox1.Value);
end;

procedure TForm16.Switch1Switch(Sender: TObject);
begin
ShowBadge := Switch1.IsChecked;
end;

end.
[/pascal]
原始資料:https://community.embarcadero.com/blogs?view=entry&id=9074

Laravel 5.3 Artisan 自動建立CRUD的Controller

在5.2之前,是使用以上指令產生有resource(CRUD函數的controller)
[php]
php artisan make:controller MyNameController
[/php]
然後
[php]
php artisan make:controller MyNameController –plain
[/php]
在5.3,改為要加上 –resource才有
[php]
php artisan make:controller MyNameController –resource
[/php]